Posted in Science & Nature

Milk Tea

In many cultures, it is normal to drink black tea with milk (and sugar, depending on preference). The milk neutralises the acidity of tea and softens the bitterness of tannins, making the tea more palatable and easier on the stomach. This is especially for strong teas such as Assam tea. However, the downside is that there is some evidence that adding milk to tea reduces the beneficial effects from drinking tea, such as relaxing blood vessels and reducing risk of heart disease.

One of the timeless debates is whether to pour the tea or milk first when mixing the two. It is such a bitter topic that there are even recordings in literature of people using the phrase “rather milk in first” as an insult to another person.

George Orwell once published an article on making a perfect cup of tea and he claimed that adding milk to tea allowed you to regulate the amount of milk as you stir. Tea-first advocates also insist that pouring the tea first allows for more brewing time and increases the flavour of the tea.

The reason for milk-first is more scientific. In the early days of tea-drinking, most households did not own high-quality porcelain teacups. Cheap porcelain teacups were too thin to withstand the hot temperature of fresh tea and would crack. Pouring milk first cooled the tea and stopped this from happening. Therefore, pouring tea first was seen as a show of social status as you could afford high-quality teacups. The other main rationale for adding milk first is that the hot tea denatures proteins in milk, which can reduce the flavour and creamy texture of the milk.

To settle this old argument, British chemist Dr Andrew Stapley of the Royal Society of Chemistry undertook experiments to determine which is better from a scientific point of view. He concluded that it is indeed better to pour milk first then add tea. The reasoning is that when you add milk to tea, individual drops contact the tea and increases the surface area exposed to hot tea, denaturing more proteins. Ergo, adding tea to milk reduces this process and provides for a richer, creamier flavour.

At the end of the day, it really is just a cup of tea and you should drink it in whatever way you desire.

Posted in Simple Pleasures of Life

Simple Pleasures of Life #11

Sleep.

Sleep seems to be the most contradicting thing in my life. So often I wish I didn’t have to sleep so I could do more in my day, yet I fucking LOVE sleep. I’d sleep centuries if I could. There’s something nice about the thought that every day, you just switch off for a little while (except for dreams which are awesome in their own right). Plus, I find the subject of sleep absolutely fascinating, as you probably gathered from my pile of ARK posts

Posted in Simple Pleasures of Life

Simple Pleasures of Life #29

Doing absolutely nothing.

I kinda mentioned this in a previous post, but that was more in the context of taking a break. Don’t get me wrong, I LOVE doing stuff. Especially right now where all I can think of is all the stuff I’m waiting to do as soon as exams are over. But there’s a real simple joy in doing absolutely nothing. Just…sitting there, you know?

Of course I don’t mean literally nothing where you switch off your brain. That’s what you do when you watch TV (which I heartily endorse). But I mean putting down the book you’re reading or pausing that video, sitting back and getting lost in your thoughts. Maybe you’ll ponder the deep philosophies of what it means to be alive, or create an imaginary world you can adventure in.

If you don’t feel like exploring the inner workings of your mind, then get lost in your surroundings. Have you ever really taken into account what you see, hear, smell, taste and touch? Bernard Werber talked about a relaxation technique called “Opening your senses” in his books, which involves you systematically saying out loud everything you experience in the moment with each sense. For example, close your eyes and say everything you hear, to the smallest detail. Then do the same with all your other senses, you’ll notice that you’ve been missing out a lot of things in this world.

Sherlock Holmes stated that there is a great difference between seeing and observing. Try this out sometime. Have a cup of coffee at a cafe by yourself and look around you. You might see a boy and a girl making idle chit chat, but you might observe the two showing various subtle body language signs of mutual attraction. See if you can figure out a person’s job or personality or health condition just from observation. People-watching can be very fun, as long as you’re not being…you know, creepy.

So go on, drop what you’re doing, go lie in a patch of grass or sit at a cafe or wherever and just do nothing.

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Posted in Science & Nature

Rock-Paper-Scissors

Rock-paper-scissors is a game with a long history. The earliest example of the game is a Chinese game called huoquan, which follows a cyclic rule where the frog eats the slug, the slug dissolves the snake and the snake eats the frog. The reason why rock-paper-scissors has been saved throughout history is because of the uncertainty it contains. Any hand you choose, the chance of winning is the same. Ergo, there is no single best choice and there is no move that will always win. But this is still a game played by people. It is not a game played by emotionless machines, meaning that you can use human psychology, the surfacing of emotion and specific signs and movements to help deduce your opponent’s hand. Mentalist Derren Brown can read tiny flickering of muscles in the opponent and microexpressions to pull off his “undefeatable rock-paper-scissors trick”, but this is near impossible for a normal person to try. However, you can use the following strategies to improve your odds.

  1. Use paper on a beginner: Statistically, people prefer using rock. Males especially have a strong tendency to play rock.
  2. Use scissors on an experienced player: People who know the first trick can be defeated by going one step further.
  3. Use a hand that loses to the hand your opponent played: This uses the psychology of the opponent wanting to mix up hands and wanting to beat the hand you last played (which is the same as theirs as you drew).
  4. Say what you will play and play that hand: In a competitive situation like rock-paper-scissors, people tend not to trust others. Thus, if you say you will play a certain hand, they will think is a trap and not play the hand that defeats that hand. For example, if you said you will play scissors, the opponent will play paper or scissors and you will either win or draw.
  5. Do not give the opponent a chance to think: People have a subconscious tendency to play a hand that beats the hand that they played before. Without time to think, the subconscious takes action meaning that you can predict their move. If you do the same as strategy 3 and play a hand that loses against the opponent’s previous hand, you will win.
  6. Suggest a certain hand: This is a form of hypnosis where you suggest something to the opponent’s subconscious. To use this trick, pretend to go over the rules by saying “rock, paper, scissors” then play a certain hand. The opponent will likely play the hand that the subconscious last saw.
  7. If you keep drawing, use paper: This is the same as strategy 1.

Unfortunately, rock-paper-scissors has an equal probability of a win and a draw, meaning draws are rather common. Thus, a computer engineer called Samuel Kass devised a game where two additional hands are added: rock-paper-scissors-lizard-Spock. Lizard is played by making your hand into the shape of an animal’s head, while Spock is played using the Vulcan Salute from the science fiction show Star Trek, where you make a V-shape with two fingers on each side. The rules are as follows.

Scissors cut paper. Paper covers rock. Rock crushes lizard. Lizard poisons Spock. Spock smashes scissors. Scissors decapitate lizard. Lizard eats paper. Paper disproves Spock. Spock vaporizes rock. Rock crushes scissors.

As each hand has two ways of winning, the odds of winning is 10/25, or 2/5 and the odds of drawing is 5/25, or 1/5. As you can see, you have double the chance of winning compared to drawing, making the game much faster to play than the original game.

Posted in Psychology & Medicine

Mind Reading

Here are ten facts about you:

       1. You are reading this right now.
       2. You are thinking that is a stupid fact.
       4. You did not notice I skipped 3.
       5. You are checking now.
       6. You are smiling.
       7. You are still reading this even though it is stupid.
       9. You did not realise I skipped 8.
       10. You are checking again and smiling about how you fell for it again.
       11. You are enjoying this.
       12. You did not realise we have passed number 10.