(For all 36 stratagems, click here: https://jineralknowledge.com/tag/thirtysix/?order=asc)
Attacking Stratagems are tactics that can utilised during a battle with the enemy.
Stratagem 13: Stomp the grass to scare the snake
Kill the startled snake as it leaps out of the grass. By taunting or provoking the enemy, you can lead them to give away their locations and create chaos.
Stratagem 14: Borrow a corpse to resurrect the soul
Bring back something from the past that is believed to have no value and alter it so they have value.
Stratagem 15: Entice the tiger to leave its mountain lair
If you lure the enemy out of their heavily guarded camp and then attack, your chances of victory increase.
Stratagem 16: In order to capture, one must let loose
When capturing an enemy, do not corner them completely but open a small exit for them. A cornered enemy with no escape can attack with even more ferocity. Thus, if you allow them to escape and chase them until they run out of energy and the will to fight, you can capture the enemy with little sacrifice. Furthermore, if you set an ambush or trap for the enemy, you can easily decimate them.
Stratagem 17: Tossing out a brick to get a jade gem
This means to toss out something useless to gain something valuable. It is a tactic that utilises baiting the enemy. The point of the tactic is to throw out bait that does not seem like bait. On the other hand, it is important to have a keen sense of judgement to ensure you do not take the enemy’s bait. The ability to look past the immediate gain and see the long-term cost is a valuable skill.
Stratagem 18: Defeat the enemy by capturing their chief
This is a principle that states that if you kill the enemy’s leader or their key units, the rest will fall apart naturally. A group without a leader will run around like headless chickens until they are destroyed.